gsk: Add gsk_renderer_render_texture()
authorBenjamin Otte <otte@redhat.com>
Wed, 21 Dec 2016 19:23:46 +0000 (20:23 +0100)
committerBenjamin Otte <otte@redhat.com>
Fri, 23 Dec 2016 07:11:01 +0000 (08:11 +0100)
commit373e08d6d4ea35dbc937a012ef864fd36bb6e42d
tree9bca39da5924d122a3bac7fa50a1c754ce5fecd5
parent98086014d85ea60862c3cb0598e7b6c8cf7fb072
gsk: Add gsk_renderer_render_texture()

... and implement it for the Cairo renderer.

It's an API that instructs a renderer to render to a texture.
So far this is mostly meant to be used for testing, but I could imagine
it being useful for rendering DND icons.
docs/reference/gsk/gsk4-sections.txt
gsk/gskcairorenderer.c
gsk/gskrenderer.c
gsk/gskrenderer.h
gsk/gskrendererprivate.h